Boulder Designer Mathew Sisson Redesigns Werewolf

 

By The Denver Egotist / / Mafia (Russian: Ма́фия, also known as Werewolf) is a party game created in the USSR by Dimitry Davidoff in 1986, modelling a conflict between an informed minority (the mafia) and an uninformed majority (the innocents). Boulder creative Mathew Sisson became fascinated with the game when he was introduced to it in a hotel conference room during SXSW at 3am. Mathew wanted to bring it to more people, but quickly realized most of us are scared of games like this — with a tone similar to Dark or Dungeons & Dragons. To make this party game — full of accusations, lying, bluffing, second-guessing and mob hysteria — friendly to the masses, Mathew changed the personality of the game by using bright colors, adding a modern tone, and giving easy access instructions for anyone who’s playing (via a mobile-friendly site). Check out the rules and pre-order this ages 12 and up version of the game at PlayWerewolf.co.

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